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1. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
Will not work. Ringers will just find a new toy just as they are doing now that TAC AR's got their nerf....... Punish us true Logis for the actions of ringers? I agree the Caldari Logi needs a fix for its massive shield hoard but you don't touch...
- by Helper Friendly - at 2013.06.26 02:05:00
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2. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Every time a weapon nerf happens I see more of this. I have actually talked and heard such conversation in game. Its those cry babies way of getting back at CCP and other players Nerf my weapon of choice: Spawn free LAV run people over Yea y...
- by Helper Friendly - at 2013.06.07 19:10:00
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3. [essential] the red line has to go - in Feedback/Requests [original thread]
Tankin Tarkus wrote: Helper Friendly wrote: Hmm good point. However I would rather "exit" the game then play a proto stomp game anyway. You do know quitting right now has 0 effect on your stats that's why everyone does it! lol quitting fo...
- by Helper Friendly - at 2013.06.05 00:53:00
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4. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Im confused with all the 14-2, 38-1, 50-4, KDR's being thrown around here. is this a KDR game or a "team" game in which your 14-2 self really means squat if your corp, clan, pals loose the match anyway. To often I see this in all game modes. The...
- by Helper Friendly - at 2013.06.05 00:51:00
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5. [essential] the red line has to go - in Feedback/Requests [original thread]
Hmm good point. However I would rather "exit" the game then play a proto stomp game anyway. You do know quitting right now has 0 effect on your stats that's why everyone does it! lol
- by Helper Friendly - at 2013.06.05 00:36:00
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6. [essential] the red line has to go - in Feedback/Requests [original thread]
OP has the only viable solution. Or make map areas around spawn red line locations for 300 meters in each direction completely flat wide open. So if a tank is spawned and runs to his red line bwahaha cant hide behind anything there. Snipers will...
- by Helper Friendly - at 2013.06.05 00:32:00
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7. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Draco Dustflier wrote: i just went through the market and made a couple calculations. the max fire rate on the tac rifle is 780 rpm (might not be exact.) that's 13 bullets in a second (and no, mashing r1 13 times a second is not hard for a good...
- by Helper Friendly - at 2013.06.05 00:25:00
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8. A/V Genades - in Feedback/Requests [original thread]
Even though you can throw an av nade pretty far (lock on has been nerfed so....) you have to get pretty close. Its not like I sit on the other side of the map with a swarm launcher, forge and kill you....... Grenade = Hand thrown device = my han...
- by Helper Friendly - at 2013.05.21 05:48:00
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9. [ FEED BACK] Spawn localization / system no RANTING allowed I want CCP to actual... - in Feedback/Requests [original thread]
Hello all, I have been passive here just playing the game since closed beta and feeling the improvements with each build. The latest build is an update that is not the "end" of the game. More updates, etc will come in the future. Anyone who knows...
- by Helper Friendly - at 2013.05.07 16:44:00
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10. Horrible, i repeat HORRIBLE aiming adjustment - in Feedback/Requests [original thread]
Mouse and keyboard on a console game over the intended controller for said console? That's goofy. If anything the intended controller input, etc should function flawlessly before they try and program in better support for keyboard and mouse, as 95...
- by Helper Friendly - at 2013.05.07 07:19:00
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